“We tried several solutions in the past but we were either unimpressed or unsuccessful. We have 69M installs of four games worldwide and about 2 million monthly active users. As the demand for HD quality graphics grows in the mobile space, so do the sizes of our games and subsequently the need for us to stream content from the cloud. Streaming takes time and adds friction to the first load experience. PacketZoom helps remove the friction and avoids compromising the quality of our games. Initial download times are now faster and the visual experience and quality of the graphics in our games improved as well. We see less players leaving before ever really experiencing the game. Sitting and waiting for content to finish loading now takes seconds and in this day and age, seconds is about as much patience as players can muster.”
- Victor Rubba, CEO of Fluik Entertainment.