The mobile game ecosystem is comprised of all kinds of creators - from a small team hacking away and launching a new game with some friends, to large multinational companies spending up to $14M in production and another $10M in marketing for the next big title; the kinds of games being produced are just as varied as the companies that make them.
While there can be tremendous sophistication with established studios, there are also new indie game devs entering the industry every day whose goal is to take their shot at building a great new title.
Now obviously everyone in the industry wants to make a great game. Level design, character design, story, game economy, and game balance are just some of the things that game devs think about every day. One area that is not as widely discussed is game performance. A visually stunning game that takes too long to load might never get played. Mobile gamers can be notoriously impatient, so special care should be taken to make sure that users on average mobile networks get a good experience.
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